Monday , April 12 2021

What do Diablo Immortal creators bring about criticism of fans? (Podcast)

At BlizzCon we talked with developers Diablo Immortal. At BlizzCon we talked with developers Diablo Immortal.

How Diablo really is in Immortal? First of all, we wanted to find out we were in BlizzCon's conversation with developers. Demonstration that can be played much was wanted: inventory, defect, character progress, and most new MMO features. So what will be the game when that happens? We talked about that with two Blizzard programmers.

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It was also about what the developers did irresistible negative feedback on the community even if the error is presenting the game in the current state.

Helen Cheng

Helen Cheng is a senior player on Diablo Immortal and has been working since 2010 with Blizzard on Cataclysm, the Pandaria's Magicians, the Draenor Warlords. He is mainly responsible for Dungeons, Territories, Quests and Story.

Dan Elggren

Dan Elggren is a production manager at Blizzard, responsible for creating new games. He previously worked on, Command & Conquer 3 and the Medal of Honor.

As always, you can download the podcast below listen directly to your browser or click on the blue link link to download. For some browsers you need to right-click and select "Save Target As". Plus, there is also a great RSS feed for Plus users that lets you automatically load all public and subtle episodes on your smartphone.

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